/* GDK - The GIMP Drawing Kit
 *
 * gdkglcontext-win32.c: Win32 specific OpenGL wrappers
 *
 * Copyright © 2014 Emmanuele Bassi
 * Copyright © 2014 Alexander Larsson
 * Copyright © 2014 Chun-wei Fan
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 */

#include "config.h"

#include "gdkprivate-win32.h"
#include "gdksurface-win32.h"
#include "gdkglcontext-win32.h"
#include "gdkdisplay-win32.h"

#include "gdkwin32display.h"
#include "gdkwin32glcontext.h"
#include "gdkwin32misc.h"
#include "gdkwin32screen.h"
#include "gdkwin32surface.h"

#include "gdkglcontext.h"
#include "gdkprofilerprivate.h"
#include <glib/gi18n-lib.h>
#include "gdksurface.h"

#include <cairo.h>
#include <epoxy/wgl.h>

/* libepoxy doesn't know about GL_WIN_swap_hint */
typedef void (WINAPI *glAddSwapHintRectWIN_t) (GLint, GLint, GLsizei, GLsizei);

struct _GdkWin32GLContextWGL
{
  GdkWin32GLContext parent_instance;

  HGLRC wgl_context;
  guint do_frame_sync : 1;
  guint double_buffered : 1;

  enum {
    SWAP_METHOD_UNDEFINED = 0,
    SWAP_METHOD_COPY,
    SWAP_METHOD_EXCHANGE,
  } swap_method;

  glAddSwapHintRectWIN_t ptr_glAddSwapHintRectWIN;
};

typedef struct _GdkWin32GLContextClass    GdkWin32GLContextWGLClass;

G_DEFINE_TYPE (GdkWin32GLContextWGL, gdk_win32_gl_context_wgl, GDK_TYPE_WIN32_GL_CONTEXT)

static void
gdk_win32_gl_context_wgl_dispose (GObject *gobject)
{
  GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (gobject);

  if (context_wgl->wgl_context != NULL)
    {
      if (gdk_win32_private_wglGetCurrentContext () == context_wgl->wgl_context)
        gdk_win32_private_wglMakeCurrent (NULL, NULL);

      GDK_NOTE (OPENGL, g_print ("Destroying WGL context\n"));

      gdk_win32_private_wglDeleteContext (context_wgl->wgl_context);
      context_wgl->wgl_context = NULL;
    }

  G_OBJECT_CLASS (gdk_win32_gl_context_wgl_parent_class)->dispose (gobject);
}

static void
gdk_win32_gl_context_wgl_end_frame (GdkDrawContext *draw_context,
                                    cairo_region_t *painted)
{
  GdkGLContext *context = GDK_GL_CONTEXT (draw_context);
  GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (context);
  GdkSurface *surface = gdk_gl_context_get_surface (context);
  GdkWin32Display *display_win32 = (GDK_WIN32_DISPLAY (gdk_gl_context_get_display (context)));
  GdkWin32Surface *surface_win32 = GDK_WIN32_SURFACE (surface);
  gboolean can_wait = display_win32->hasWglOMLSyncControl;
  HDC hdc;

  GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_wgl_parent_class)->end_frame (draw_context, painted);

  gdk_gl_context_make_current (context);

  gdk_profiler_add_mark (GDK_PROFILER_CURRENT_TIME, 0, "win32", "swap buffers");

  if (surface != NULL)
    hdc = surface_win32->hdc;
  else
    hdc = display_win32->dummy_context_wgl.hdc;

  /* context->old_updated_area[0] contains this frame's updated region
   * (what actually changed since the previous frame) */
  if (context_wgl->ptr_glAddSwapHintRectWIN &&
      GDK_GL_MAX_TRACKED_BUFFERS >= 1 &&
      context->old_updated_area[0])
    {
      int num_rectangles = cairo_region_num_rectangles (context->old_updated_area[0]);
      int scale = surface_win32->surface_scale;
      cairo_rectangle_int_t rectangle;

      for (int i = 0; i < num_rectangles; i++)
        {
          cairo_region_get_rectangle (context->old_updated_area[0], i, &rectangle);

          /* glAddSwapHintRectWIN works in OpenGL buffer coordinates and uses OpenGL
           * conventions. Coordinates are that of the client-area, but the origin is
           * at the lower-left corner; rectangles are passed by their lower-left corner
           */
          rectangle.y = surface->height - rectangle.y - rectangle.height;

          context_wgl->ptr_glAddSwapHintRectWIN (rectangle.x * scale,
                                                 rectangle.y * scale,
                                                 rectangle.width * scale,
                                                 rectangle.height * scale);
        }
    }

  if (context_wgl->do_frame_sync)
    {

      glFinish ();

      if (can_wait)
        {
          gint64 ust, msc, sbc;

          wglGetSyncValuesOML (hdc, &ust, &msc, &sbc);
          wglWaitForMscOML (hdc,
                            0,
                            2,
                            (msc + 1) % 2,
                           &ust, &msc, &sbc);
        }

    }

  SwapBuffers (hdc);
}

static void
gdk_win32_gl_context_wgl_empty_frame (GdkDrawContext *draw_context)
{
}

static cairo_region_t *
gdk_win32_gl_context_wgl_get_damage (GdkGLContext *gl_context)
{
  GdkWin32GLContextWGL *self = GDK_WIN32_GL_CONTEXT_WGL (gl_context);

  if (!self->double_buffered ||
      self->swap_method == SWAP_METHOD_COPY)
    {
      return cairo_region_create ();
    }

  if (self->swap_method == SWAP_METHOD_EXCHANGE &&
      GDK_GL_MAX_TRACKED_BUFFERS >= 1 &&
      gl_context->old_updated_area[0])
    {
      return cairo_region_reference (gl_context->old_updated_area[0]);
    }

  return GDK_GL_CONTEXT_CLASS (gdk_win32_gl_context_wgl_parent_class)->get_damage (gl_context);
}

static void
gdk_win32_gl_context_wgl_begin_frame (GdkDrawContext  *draw_context,
                                      GdkMemoryDepth   depth,
                                      cairo_region_t  *update_area,
                                      GdkColorState  **out_color_state,
                                      GdkMemoryDepth  *out_depth)
{
  gdk_win32_surface_handle_queued_move_resize (draw_context);

  GDK_DRAW_CONTEXT_CLASS (gdk_win32_gl_context_wgl_parent_class)->begin_frame (draw_context, depth, update_area, out_color_state, out_depth);
}

typedef struct {
  GArray *array;
  guint committed;
} attribs_t;

static void
attribs_init (attribs_t *attribs,
              guint      reserved)
{
  attribs->array = g_array_sized_new (TRUE, FALSE, sizeof (int), reserved);
  attribs->committed = 0;
}

static void
attribs_commit (attribs_t *attribs)
{
  g_assert_true (attribs->array->len % 2 == 0);

  attribs->committed = attribs->array->len;
}

static void
attribs_reset (attribs_t *attribs)
{
  g_array_set_size (attribs->array, attribs->committed);
}

static void
attribs_add_bulk (attribs_t *attribs,
                  const int *array,
                  int        n_elements)
{
  g_assert (n_elements >= 0);
  g_assert_true (n_elements % 2 == 0);

  g_array_append_vals (attribs->array, array, n_elements);
}

static void
attribs_add (attribs_t *attribs,
             int        key,
             int        value)
{
  int array[2] = {key, value};
  attribs_add_bulk (attribs, array, G_N_ELEMENTS (array));
}

static bool
attribs_remove_last (attribs_t *attribs)
{
  g_assert (attribs->array->len % 2 == 0);

  if (attribs->array->len > attribs->committed)
    {
      g_array_set_size (attribs->array, attribs->array->len - 2);
      return true;
    }

  return false;
}

static const int *
attribs_data (attribs_t *attribs)
{
  return (const int *) attribs->array->data;
}

static void
attribs_fini (attribs_t *attribs)
{
  g_array_free (attribs->array, TRUE);
}

#define attribs_add_static_array(attribs, array) \
  do attribs_add_bulk (attribs, array, G_N_ELEMENTS (array)); while (0)

static int
find_pixel_format_with_defined_swap_flag (HDC  hdc,
                                          int  formats[],
                                          UINT count)
{
  for (UINT i = 0; i < count; i++)
    {
      int query = WGL_SWAP_METHOD_ARB;
      int value = WGL_SWAP_UNDEFINED_ARB;

      SetLastError (0);
      if (!wglGetPixelFormatAttribivARB (hdc, formats[i], 0, 1, &query, &value))
        {
          WIN32_API_FAILED ("wglGetPixelFormatAttribivARB");
          continue;
        }

      if (value != WGL_SWAP_UNDEFINED_ARB)
        return formats[i];
    }

  return 0;
}

static int
choose_pixel_format_arb_attribs (GdkWin32Display *display_win32,
                                 HDC              hdc)
{
  const int attribs_base[] = {
    WGL_DRAW_TO_WINDOW_ARB,
      GL_TRUE,

    WGL_SUPPORT_OPENGL_ARB,
      GL_TRUE,

    WGL_DOUBLE_BUFFER_ARB,
      GL_TRUE,

    WGL_ACCELERATION_ARB,
      WGL_FULL_ACCELERATION_ARB,

    WGL_PIXEL_TYPE_ARB,
      WGL_TYPE_RGBA_ARB,

    WGL_COLOR_BITS_ARB,
      32,

    WGL_ALPHA_BITS_ARB,
      8,
  };

  const int attribs_ancillary_buffers[] = {
    WGL_STENCIL_BITS_ARB,
      0,

    WGL_ACCUM_BITS_ARB,
      0,

    WGL_DEPTH_BITS_ARB,
      0,
  };

  attribs_t attribs;
  int formats[4];
  UINT count = 0;
  int format = 0;
  int saved = 0;

#define EXT_CALL(api, args) \
  do {                                               \
    memset (formats, 0, sizeof (formats));           \
    count = G_N_ELEMENTS (formats);                  \
                                                     \
    if (!api args || count > G_N_ELEMENTS (formats)) \
      {                                              \
        count = 0;                                   \
      }                                              \
    }                                                \
  while (0)

  const guint reserved = G_N_ELEMENTS (attribs_base) + 
                         G_N_ELEMENTS (attribs_ancillary_buffers) + 
                         1;
  attribs_init (&attribs, reserved);

  attribs_add_static_array (&attribs, attribs_base);

  if (display_win32->wgl_support_gdi)
    attribs_add (&attribs, WGL_SUPPORT_GDI_ARB, GL_TRUE);

  attribs_commit (&attribs);

  attribs_add_static_array (&attribs, attribs_ancillary_buffers);

  do
    {
      EXT_CALL (wglChoosePixelFormatARB, (hdc, attribs_data (&attribs), NULL,
                                          G_N_ELEMENTS (formats), formats,
                                          &count));
    }
  while (count == 0 && attribs_remove_last (&attribs));

  if (count == 0)
    goto done;

  attribs_commit (&attribs);

  /* That's an usable pixel format, save it */

  saved = formats[0];

  /* Do we have a defined swap method? */

  format = find_pixel_format_with_defined_swap_flag (hdc, formats, count);
  if (format > 0)
    goto done;

  /* Nope, but we can try to ask for it explicitly */

  const int swap_methods[] = {
    WGL_SWAP_EXCHANGE_ARB,
    WGL_SWAP_COPY_ARB,
  };
  for (size_t i = 0; i < G_N_ELEMENTS (swap_methods); i++)
    {
      attribs_add (&attribs, WGL_SWAP_METHOD_ARB, swap_methods[i]);

      EXT_CALL (wglChoosePixelFormatARB, (hdc, attribs_data (&attribs), NULL,
                                          G_N_ELEMENTS (formats), formats,
                                          &count));
      format = find_pixel_format_with_defined_swap_flag (hdc, formats, count);
      if (format > 0)
        goto done;

      attribs_reset (&attribs);
    }

done:

  attribs_fini (&attribs);

  if (format == 0)
    return saved;

  return format;

#undef EXT_CALL
}

static int
get_distance (PIXELFORMATDESCRIPTOR *pfd)
{
  const DWORD swap_flags = PFD_SWAP_COPY | PFD_SWAP_EXCHANGE;

  int is_double_buffered = (pfd->dwFlags & PFD_DOUBLEBUFFER) != 0;
  int is_swap_defined = (pfd->dwFlags & swap_flags) != 0;
  int is_mono = (pfd->dwFlags & PFD_STEREO) == 0;
  int ancillary_bits = pfd->cStencilBits + pfd->cDepthBits + pfd->cAccumBits;

  int quality_distance = !is_double_buffered * 1000;
  int performance_distance = !is_swap_defined * 200;
  int memory_distance = !is_mono + ancillary_bits;

  return quality_distance +
         performance_distance +
         memory_distance;
}

/* ChoosePixelFormat ignored some fields and flags, which makes it
 * less useful for GTK. In particular, it ignores the PFD_SWAP flags,
 * which are very important for GUI toolkits. Here we implement an
 * analog function which is tied to the needs of GTK.
 *
 * Note that ChoosePixelFormat is not implemented by the ICD, it's
 * implemented in OpenGL32.DLL (though the driver can influence the
 * outcome by ordering pixel formats in specific ways.
 */
static int
choose_pixel_format_opengl32 (GdkWin32Display *display_win32,
                              HDC              hdc)
{
  const DWORD skip_flags = PFD_GENERIC_FORMAT |
                           PFD_GENERIC_ACCELERATED;
  const DWORD required_flags = PFD_DRAW_TO_WINDOW |
                               PFD_SUPPORT_OPENGL |
                               (display_win32->wgl_support_gdi ? PFD_SUPPORT_GDI : 0);

  struct {
    int index;
    int distance;
  } best = { 0, 1, }, current;
  PIXELFORMATDESCRIPTOR pfd;

  int count = DescribePixelFormat (hdc, 1, sizeof (pfd), NULL);
  for (current.index = 1; current.index <= count && best.distance > 0; current.index++)
    {
      if (DescribePixelFormat (hdc, current.index, sizeof (pfd), &pfd) <= 0)
        {
          WIN32_API_FAILED ("DescribePixelFormat");
          return 0;
        }

      if ((pfd.dwFlags & skip_flags) != 0 ||
          (pfd.dwFlags & required_flags) != required_flags)
        continue;

      if (pfd.iPixelType != PFD_TYPE_RGBA ||
          (pfd.cRedBits != 8 || pfd.cGreenBits != 8 ||
           pfd.cBlueBits != 8 || pfd.cAlphaBits != 8))
        continue;

      current.distance = get_distance (&pfd);

      if (best.index == 0 || current.distance < best.distance)
        best = current;
    }

  return best.index;
}

static int
get_wgl_pfd (HDC                    hdc,
             PIXELFORMATDESCRIPTOR *pfd,
             GdkWin32Display       *display_win32)
{
  int best_pf = 0;

  if (display_win32->hasWglARBPixelFormat)
    {
      /* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here */
      HDC hdc_current = wglGetCurrentDC ();
      HGLRC hglrc_current = wglGetCurrentContext ();

      if (!wglMakeCurrent (display_win32->dummy_context_wgl.hdc,
                           display_win32->dummy_context_wgl.hglrc))
        {
          wglMakeCurrent (hdc_current, hglrc_current);
          return 0;
        }

      best_pf = choose_pixel_format_arb_attribs (display_win32, hdc);

      /* Go back to the HDC that we were using, since we are done with the dummy HDC and GL Context */
      wglMakeCurrent (hdc_current, hglrc_current);
    }
  else
    {
      best_pf = choose_pixel_format_opengl32 (display_win32, hdc);

      if (best_pf > 0)
        DescribePixelFormat (hdc, best_pf, sizeof (PIXELFORMATDESCRIPTOR), pfd);
    }

  return best_pf;
}

/* in WGL, for many OpenGL items, we need a dummy WGL context, so create
 * one and cache it for later use
 */
static int
gdk_init_dummy_wgl_context (GdkWin32Display *display_win32)
{
  PIXELFORMATDESCRIPTOR pfd;
  gboolean set_pixel_format_result = FALSE;
  int best_idx = 0;

  memset (&pfd, 0, sizeof (PIXELFORMATDESCRIPTOR));

  best_idx = get_wgl_pfd (display_win32->dummy_context_wgl.hdc, &pfd, display_win32);

  if (best_idx != 0)
    set_pixel_format_result = SetPixelFormat (display_win32->dummy_context_wgl.hdc,
                                              best_idx,
                                             &pfd);

  if (best_idx == 0 || !set_pixel_format_result)
    return 0;

  display_win32->dummy_context_wgl.hglrc =
    wglCreateContext (display_win32->dummy_context_wgl.hdc);

  if (display_win32->dummy_context_wgl.hglrc == NULL)
    return 0;

  return best_idx;
}

/*
 * Use a dummy HWND to init GL, sadly we can't just use the
 * HWND that we use for notifications as we may only call
 * SetPixelFormat() on an HDC once, and that notification HWND
 * uses the CS_OWNDC style meaning that even if we were to call
 * DeleteDC() on it, we would get the exact same HDC when we call
 * GetDC() on it later, meaning SetPixelFormat() cannot be used
 * again on the HDC that we acquire from the notification HWND.
 */
static HWND
create_dummy_gl_window (void)
{
  WNDCLASS wclass = { 0, };
  ATOM klass;
  HWND hwnd = NULL;

  wclass.lpszClassName = L"GdkGLDummyWindow";
  wclass.lpfnWndProc = DefWindowProc;
  wclass.hInstance = this_module ();
  wclass.style = CS_OWNDC;

  klass = RegisterClass (&wclass);
  if (klass)
    {
      hwnd = CreateWindow (MAKEINTRESOURCE (klass),
                           NULL, WS_POPUP,
                           0, 0, 0, 0, NULL, NULL,
                           this_module (), NULL);
      if (!hwnd)
        {
          UnregisterClass (MAKEINTRESOURCE (klass), this_module ());
        }
    }

  return hwnd;
}

static bool
check_driver_is_d3d12 (void)
{
  const char *vendor = (const char *) glGetString (GL_VENDOR);
  const char *renderer = (const char *) glGetString (GL_RENDERER);

  return vendor != NULL &&
         g_ascii_strncasecmp (vendor, "MICROSOFT", strlen ("MICROSOFT")) == 0 &&
         renderer != NULL &&
         g_ascii_strncasecmp (renderer, "D3D12", strlen ("D3D12")) == 0;
}

GdkGLContext *
gdk_win32_display_init_wgl (GdkDisplay  *display,
                            GError     **error)
{
  int best_idx = 0;
  GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
  GdkGLContext *context;
  HDC hdc;

  if (!gdk_gl_backend_can_be_used (GDK_GL_WGL, error))
    return NULL;

  /* acquire and cache dummy Window (HWND & HDC) and
   * dummy GL Context, it is used to query functions
   * and used for other stuff as well
   */

  if (display_win32->dummy_context_wgl.hdc == NULL)
    {
      display_win32->dummy_context_wgl.hwnd = create_dummy_gl_window ();

      if (display_win32->dummy_context_wgl.hwnd != NULL)
        display_win32->dummy_context_wgl.hdc = GetDC (display_win32->dummy_context_wgl.hwnd);
    }

  best_idx = gdk_init_dummy_wgl_context (display_win32);
  hdc = display_win32->dummy_context_wgl.hdc;

  if (best_idx == 0 ||
     !wglMakeCurrent (hdc, display_win32->dummy_context_wgl.hglrc))
    {
      if (display_win32->dummy_context_wgl.hglrc != NULL)
        wglDeleteContext (display_win32->dummy_context_wgl.hglrc);

      g_set_error_literal (error, GDK_GL_ERROR,
                           GDK_GL_ERROR_NOT_AVAILABLE,
                           _("No GL implementation is available"));

      return NULL;
    }

  display_win32->hasWglARBCreateContext =
    epoxy_has_wgl_extension (hdc, "WGL_ARB_create_context");
  display_win32->hasWglEXTSwapControl =
    epoxy_has_wgl_extension (hdc, "WGL_EXT_swap_control");
  display_win32->hasWglOMLSyncControl =
    epoxy_has_wgl_extension (hdc, "WGL_OML_sync_control");
  display_win32->hasWglARBPixelFormat =
    epoxy_has_wgl_extension (hdc, "WGL_ARB_pixel_format");
  display_win32->hasGlWINSwapHint =
    epoxy_has_gl_extension ("GL_WIN_swap_hint");

  display_win32->wgl_support_gdi = check_driver_is_d3d12();

  context = g_object_new (GDK_TYPE_WIN32_GL_CONTEXT_WGL,
                          "display", display,
                          NULL);
  if (!gdk_gl_context_realize (context, error))
    {
      g_object_unref (context);
      return NULL;
    }

  gdk_gl_context_make_current (context);

  {
    int major, minor;
    gdk_gl_context_get_version (context, &major, &minor);
    GDK_NOTE (OPENGL, g_print ("WGL API version %d.%d found\n"
                         " - Vendor: %s\n"
                         " - Renderer: %s\n"
                         " - GDI compatibility required: %s\n"
                         " - Checked extensions:\n"
                         "\t* WGL_ARB_pixel_format: %s\n"
                         "\t* WGL_ARB_create_context: %s\n"
                         "\t* WGL_EXT_swap_control: %s\n"
                         "\t* WGL_OML_sync_control: %s\n"
                         "\t* GL_WIN_swap_hint: %s\n",
                         major, minor,
                         glGetString (GL_VENDOR),
                         glGetString (GL_RENDERER),
                         display_win32->wgl_support_gdi ? "yes" : "no",
                         display_win32->hasWglARBPixelFormat ? "yes" : "no",
                         display_win32->hasWglARBCreateContext ? "yes" : "no",
                         display_win32->hasWglEXTSwapControl ? "yes" : "no",
                         display_win32->hasWglOMLSyncControl ? "yes" : "no",
                         display_win32->hasGlWINSwapHint ? "yes" : "no"));
  }

  gdk_gl_context_clear_current ();

  return context;
}

/* Setup the legacy context after creating it */
static gboolean
ensure_legacy_wgl_context (HDC            hdc,
                           HGLRC          hglrc_legacy,
                           GdkGLContext  *share,
                           GdkGLVersion  *version,
                           GError       **error)
{
  GdkWin32GLContextWGL *context_wgl;
  GdkGLVersion legacy_version;

  GDK_NOTE (OPENGL,
            g_print ("Creating legacy WGL context (version:%d.%d)\n",
                      gdk_gl_version_get_major (version),
                      gdk_gl_version_get_minor (version)));

  if (!wglMakeCurrent (hdc, hglrc_legacy))
    {
      g_set_error_literal (error, GDK_GL_ERROR,
                           GDK_GL_ERROR_NOT_AVAILABLE,
                           _("Unable to create a GL context"));
      return FALSE;
    }

  gdk_gl_version_init_epoxy (&legacy_version);
  if (!gdk_gl_version_greater_equal (&legacy_version, version))
    {
      g_set_error (error, GDK_GL_ERROR,
                   GDK_GL_ERROR_NOT_AVAILABLE,
                   _("WGL version %d.%d is too low, need at least %d.%d"),
                   gdk_gl_version_get_major (&legacy_version),
                   gdk_gl_version_get_minor (&legacy_version),
                   gdk_gl_version_get_major (version),
                   gdk_gl_version_get_minor (version));
      return FALSE;
    }

  *version = legacy_version;

  if (share != NULL)
    {
      context_wgl = GDK_WIN32_GL_CONTEXT_WGL (share);

      if (!wglShareLists (hglrc_legacy, context_wgl->wgl_context))
        {
          g_set_error (error, GDK_GL_ERROR,
                       GDK_GL_ERROR_UNSUPPORTED_PROFILE,
                       _("GL implementation cannot share GL contexts"));
          return FALSE;
        }
    }

  return TRUE;
}

static HGLRC
create_wgl_context_with_attribs (HDC           hdc,
                                 GdkGLContext *share,
                                 int           flags,
                                 gboolean      is_legacy,
                                 GdkGLVersion *version)
{
  HGLRC hglrc;
  GdkWin32GLContextWGL *context_wgl;
  const GdkGLVersion *supported_versions = gdk_gl_versions_get_for_api (GDK_GL_API_GL);
  guint i;

  GDK_NOTE (OPENGL,
            g_print ("Creating %s WGL context (version:%d.%d, debug:%s, forward:%s)\n",
                      is_legacy ? "compat" : "core",
                      gdk_gl_version_get_major (version),
                      gdk_gl_version_get_minor (version),
                      (flags & WGL_CONTEXT_DEBUG_BIT_ARB) ? "yes" : "no",
                      (flags & WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB) ? "yes" : "no"));

  for (i = 0; gdk_gl_version_greater_equal (&supported_versions[i], version); i++)
    {
      /* if we have wglCreateContextAttribsARB(), create a
      * context with the compatibility profile if a legacy
      * context is requested, or when we go into fallback mode
      */
      int profile = is_legacy ? WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB :
                                WGL_CONTEXT_CORE_PROFILE_BIT_ARB;

      int attribs[] = {
        WGL_CONTEXT_PROFILE_MASK_ARB,   profile,
        WGL_CONTEXT_MAJOR_VERSION_ARB,  gdk_gl_version_get_major (&supported_versions[i]),
        WGL_CONTEXT_MINOR_VERSION_ARB,  gdk_gl_version_get_minor (&supported_versions[i]),
        WGL_CONTEXT_FLAGS_ARB,          flags,
        0
      };

      if (share != NULL)
        context_wgl = GDK_WIN32_GL_CONTEXT_WGL (share);

      hglrc = wglCreateContextAttribsARB (hdc,
                                          share != NULL ? context_wgl->wgl_context : NULL,
                                          attribs);

      if (hglrc)
        {
          *version = supported_versions[i];
          return hglrc;
        }
    }

  return NULL;
}

static HGLRC
create_base_wgl_context (GdkWin32Display *display_win32,
                         HDC              hdc,
                         gboolean         force_create_base_context,
                         gboolean        *remove_base_context)
{
  HGLRC hglrc_base = NULL;

  if (force_create_base_context || display_win32->dummy_context_wgl.hglrc == NULL)
    {
      hglrc_base = wglCreateContext (hdc);

      if (hglrc_base == NULL)
        return NULL;

      *remove_base_context = !force_create_base_context;
    }
  else
    hglrc_base = display_win32->dummy_context_wgl.hglrc;

  return hglrc_base;
}

static HGLRC
create_wgl_context (GdkGLContext    *context,
                    GdkWin32Display *display_win32,
                    HDC              hdc,
                    GdkGLContext    *share,
                    int              flags,
                    gboolean         legacy,
                    GError         **error)
{
  /* We need a legacy context for *all* cases, if no WGL contexts are created */
  HGLRC hglrc_base, hglrc;
  GdkGLVersion version;
  gboolean remove_base_context = FALSE;
  /* Save up the HDC and HGLRC that we are currently using, to restore back to it when we are done here  */
  HDC hdc_current = wglGetCurrentDC ();
  HGLRC hglrc_current = wglGetCurrentContext ();

  hglrc = NULL;

  if (display_win32->hasWglARBCreateContext)
    {
      hglrc_base = create_base_wgl_context (display_win32,
                                            hdc,
                                            FALSE,
                                           &remove_base_context);

      if (hglrc_base == NULL || !wglMakeCurrent (hdc, hglrc_base))
        {
          g_clear_pointer (&hglrc_base, gdk_win32_private_wglDeleteContext);
          g_set_error_literal (error, GDK_GL_ERROR,
                               GDK_GL_ERROR_NOT_AVAILABLE,
                               _("Unable to create a GL context"));
          return 0;
        }

      if (!legacy)
        {
          gdk_gl_context_get_matching_version (context,
                                               GDK_GL_API_GL,
                                               FALSE,
                                               &version);
          hglrc = create_wgl_context_with_attribs (hdc,
                                                   share,
                                                   flags,
                                                   FALSE,
                                                   &version);
        }
      if (hglrc == NULL)
        {
          legacy = TRUE;
          gdk_gl_context_get_matching_version (context,
                                               GDK_GL_API_GL,
                                               TRUE,
                                               &version);
          hglrc = create_wgl_context_with_attribs (hdc,
                                                   share,
                                                   flags,
                                                   TRUE,
                                                   &version);
        }
    }

  if (hglrc == NULL)
    {
      legacy = TRUE;
      hglrc_base = create_base_wgl_context (display_win32,
                                            hdc,
                                            TRUE,
                                           &remove_base_context);

      if (hglrc_base == NULL || !wglMakeCurrent (hdc, hglrc_base))
        {
          g_clear_pointer (&hglrc_base, gdk_win32_private_wglDeleteContext);
          g_set_error_literal (error, GDK_GL_ERROR,
                               GDK_GL_ERROR_NOT_AVAILABLE,
                               _("Unable to create a GL context"));
          return 0;
        }

      gdk_gl_context_get_matching_version (context,
                                           GDK_GL_API_GL,
                                           TRUE,
                                           &version);
      if (ensure_legacy_wgl_context (hdc, hglrc_base, share, &version, error))
        hglrc = g_steal_pointer (&hglrc_base);
    }

  if (hglrc)
    {
      gdk_gl_context_set_version (context, &version);
      gdk_gl_context_set_is_legacy (context, legacy);
    }

  if (remove_base_context)
    g_clear_pointer (&hglrc_base, gdk_win32_private_wglDeleteContext);

  wglMakeCurrent (hdc_current, hglrc_current);

  return hglrc;
}

static gboolean
set_wgl_pixformat_for_hdc (GdkWin32Display *display_win32,
                           HDC             *hdc,
                           int             *best_idx,
                           gboolean        *recreate_dummy_context)
{
  gboolean skip_acquire = FALSE;
  gboolean set_pixel_format_result = FALSE;
  PIXELFORMATDESCRIPTOR pfd = {0};

  /* one is only allowed to call SetPixelFormat(), and so ChoosePixelFormat()
   * one single time per window HDC
   */
  GDK_NOTE (OPENGL, g_print ("requesting pixel format...\n"));
  *best_idx = get_wgl_pfd (*hdc, &pfd, display_win32);

  if (display_win32->dummy_context_wgl.hwnd != NULL)
    {
      /*
       * Ditch the initial dummy HDC, HGLRC and HWND used to initialize WGL,
       * we want to ensure that the HDC of the notification HWND that we will
       * also use for our new dummy HDC will have the correct pixel format set
       */
      wglDeleteContext (display_win32->dummy_context_wgl.hglrc);
      display_win32->dummy_context_wgl.hglrc = NULL;
      display_win32->dummy_context_wgl.hdc = GetDC (display_win32->hwnd);
      *hdc = display_win32->dummy_context_wgl.hdc;
      *recreate_dummy_context = TRUE;

      DestroyWindow (display_win32->dummy_context_wgl.hwnd);
      display_win32->dummy_context_wgl.hwnd = NULL;
    }

  if (GetPixelFormat (*hdc) != 0)
    {
      skip_acquire = TRUE;
      set_pixel_format_result = TRUE;
    }
  else if (*best_idx != 0)
    set_pixel_format_result = SetPixelFormat (*hdc, *best_idx, &pfd);

  /* ChoosePixelFormat() or SetPixelFormat() failed, bail out */
  if (*best_idx == 0 || !set_pixel_format_result)
    return FALSE;

  GDK_NOTE (OPENGL, g_print ("%s""requested and set pixel format: %d\n", skip_acquire ? "already " : "", *best_idx));

  return TRUE;
}

static GdkGLAPI
gdk_win32_gl_context_wgl_realize (GdkGLContext *context,
                                  GError **error)
{
  GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (context);

  gboolean debug_bit, compat_bit, legacy_bit;

  /* request flags and specific versions for core (3.2+) WGL context */
  int flags = 0;
  HGLRC hglrc;
  int pixel_format = 0;
  HDC hdc;
  gboolean recreate_dummy_context = FALSE;

  GdkSurface *surface = gdk_gl_context_get_surface (context);
  GdkDisplay *display = gdk_gl_context_get_display (context);
  GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
  GdkGLContext *share = gdk_display_get_gl_context (display);

  if (!gdk_gl_context_is_api_allowed (context, GDK_GL_API_GL, error))
    return 0;

  debug_bit = gdk_gl_context_get_debug_enabled (context);
  compat_bit = gdk_gl_context_get_forward_compatible (context);

  /*
   * A legacy context cannot be shared with core profile ones, so this means we
   * must stick to a legacy context if the shared context is a legacy context
   */
  legacy_bit = share != NULL && gdk_gl_context_is_legacy (share);

  if (surface != NULL)
    hdc = GDK_WIN32_SURFACE (surface)->hdc;
  else
    hdc = display_win32->dummy_context_wgl.hdc;

  if (!set_wgl_pixformat_for_hdc (display_win32,
                                 &hdc,
                                 &pixel_format,
                                 &recreate_dummy_context))
    {
      g_set_error_literal (error, GDK_GL_ERROR,
                           GDK_GL_ERROR_UNSUPPORTED_FORMAT,
                           _("No available configurations for the given pixel format"));

      return 0;
    }

  /* if there isn't wglCreateContextAttribsARB() on WGL, use a legacy context */
  if (!legacy_bit)
    legacy_bit = !display_win32->hasWglARBCreateContext;
  if (debug_bit)
    flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
  if (compat_bit)
    flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;

  hglrc = create_wgl_context (context,
                              display_win32,
                              hdc,
                              share,
                              flags,
                              legacy_bit,
                              error);

  if (recreate_dummy_context)
    {
      display_win32->dummy_context_wgl.hglrc =
        create_wgl_context (context,
                            display_win32,
                            display_win32->dummy_context_wgl.hdc,
                            NULL,
                            flags,
                            legacy_bit,
                            error);

      if (display_win32->dummy_context_wgl.hglrc == NULL)
        {
          if (hglrc != NULL)
            {
              wglDeleteContext (hglrc);
              hglrc = NULL;
            }
        }
    }

  if (hglrc == NULL)
    return 0;

  context_wgl->wgl_context = hglrc;

  HDC hdc_current = wglGetCurrentDC ();
  HGLRC hglrc_current = wglGetCurrentContext ();

  if (wglMakeCurrent (hdc, hglrc))
    {
      if (display_win32->hasWglARBPixelFormat)
        {
          /* wglChoosePixelFormatARB should match these attributes exactly
           * as requested, according to the spec, but better check anyway */
          int query_attribs[] = {
            WGL_DOUBLE_BUFFER_ARB,
            WGL_SWAP_METHOD_ARB,
          };
          int query_values[G_N_ELEMENTS (query_attribs)];

          memset (query_values, 0, sizeof (query_values));

          if (wglGetPixelFormatAttribivARB (hdc, pixel_format, 0, G_N_ELEMENTS (query_attribs), query_attribs, query_values))
            {
              context_wgl->double_buffered = (query_values[0] == GL_TRUE);

              switch (query_values[1])
                {
                case WGL_SWAP_COPY_ARB:
                  context_wgl->swap_method = SWAP_METHOD_COPY;
                  break;
                case WGL_SWAP_EXCHANGE_ARB:
                  context_wgl->swap_method = SWAP_METHOD_EXCHANGE;
                  break;
                default:
                  context_wgl->swap_method = SWAP_METHOD_UNDEFINED;
                  break;
                }
            }
        }
      else
        {
          PIXELFORMATDESCRIPTOR pfd = {0};

          if (DescribePixelFormat (hdc, pixel_format, sizeof (pfd), &pfd))
            {
              context_wgl->double_buffered = (pfd.dwFlags & PFD_DOUBLEBUFFER) != 0;

              if (pfd.dwFlags & PFD_SWAP_COPY)
                context_wgl->swap_method = SWAP_METHOD_COPY;
              else if (pfd.dwFlags & PFD_SWAP_EXCHANGE)
                context_wgl->swap_method = SWAP_METHOD_EXCHANGE;
              else
                context_wgl->swap_method = SWAP_METHOD_UNDEFINED;
            }
        }

      if (display_win32->hasGlWINSwapHint)
        {
          context_wgl->ptr_glAddSwapHintRectWIN = (glAddSwapHintRectWIN_t)
            wglGetProcAddress ("glAddSwapHintRectWIN");
        }
    }

  wglMakeCurrent (hdc_current, hglrc_current);

  if (context_wgl->swap_method == SWAP_METHOD_UNDEFINED)
    g_message ("Unknown swap method");

  GDK_NOTE (OPENGL,
            g_print ("Created WGL context[%p], pixel_format=%d\n",
                     hglrc,
                     pixel_format));

  return GDK_GL_API_GL;
}

static gboolean
gdk_win32_gl_context_wgl_clear_current (GdkGLContext *context)
{
  return gdk_win32_private_wglMakeCurrent (NULL, NULL);
}

static gboolean
gdk_win32_gl_context_wgl_is_current (GdkGLContext *context)
{
  GdkWin32GLContextWGL *self = GDK_WIN32_GL_CONTEXT_WGL (context);

  return self->wgl_context == gdk_win32_private_wglGetCurrentContext ();
}

static gboolean
gdk_win32_gl_context_wgl_make_current (GdkGLContext *context,
                                       gboolean      surfaceless)
{
  GdkWin32GLContextWGL *context_wgl = GDK_WIN32_GL_CONTEXT_WGL (context);
  GdkDisplay *display = gdk_gl_context_get_display (context);
  GdkWin32Display *display_win32 = GDK_WIN32_DISPLAY (display);
  GdkSurface *surface = gdk_gl_context_get_surface (context);
  HDC hdc;

  if (surfaceless || surface == NULL)
    hdc = display_win32->dummy_context_wgl.hdc;
  else
    hdc = GDK_WIN32_SURFACE (surface)->hdc;

  if (!gdk_win32_private_wglMakeCurrent (hdc, context_wgl->wgl_context))
    return FALSE;

  if (!surfaceless && display_win32->hasWglEXTSwapControl)
    {
      gboolean do_frame_sync = FALSE;

      /* If there is compositing there is no particular need to delay
       * the swap when drawing on the offscreen, rendering to the screen
       * happens later anyway, and its up to the compositor to sync that
       * to the vblank. */
      do_frame_sync = ! gdk_display_is_composited (display);

      if (do_frame_sync != context_wgl->do_frame_sync)
        {
          context_wgl->do_frame_sync = do_frame_sync;

          wglSwapIntervalEXT (do_frame_sync ? 1 : 0);
        }
    }

  return TRUE;
}

static void
gdk_win32_gl_context_wgl_class_init (GdkWin32GLContextWGLClass *klass)
{
  GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
  GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);

  context_class->backend_type = GDK_GL_WGL;

  context_class->realize = gdk_win32_gl_context_wgl_realize;
  context_class->make_current = gdk_win32_gl_context_wgl_make_current;
  context_class->clear_current = gdk_win32_gl_context_wgl_clear_current;
  context_class->is_current = gdk_win32_gl_context_wgl_is_current;
  context_class->get_damage = gdk_win32_gl_context_wgl_get_damage;

  draw_context_class->begin_frame = gdk_win32_gl_context_wgl_begin_frame;
  draw_context_class->end_frame = gdk_win32_gl_context_wgl_end_frame;
  draw_context_class->empty_frame = gdk_win32_gl_context_wgl_empty_frame;

  gobject_class->dispose = gdk_win32_gl_context_wgl_dispose;
}

static void
gdk_win32_gl_context_wgl_init (GdkWin32GLContextWGL *wgl_context)
{
}


/**
 * gdk_win32_display_get_wgl_version:
 * @display: a `GdkDisplay`
 * @major: (out): return location for the WGL major version
 * @minor: (out): return location for the WGL minor version
 *
 * Retrieves the version of the WGL implementation.
 *
 * Returns: %TRUE if WGL is available
 */
gboolean
gdk_win32_display_get_wgl_version (GdkDisplay *display,
                                   int         *major,
                                   int         *minor)
{
  GdkGLContext *context;

  g_return_val_if_fail (GDK_IS_DISPLAY (display), FALSE);

  if (!GDK_IS_WIN32_DISPLAY (display))
    return FALSE;

  if (!gdk_gl_backend_can_be_used (GDK_GL_WGL, NULL))
    return FALSE;

  context = gdk_display_get_gl_context (display);
  if (context == NULL)
    return FALSE;

  gdk_gl_context_get_version (context, major, minor);

  return TRUE;
}
